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Old Aug 18, 2006, 10:30 PM // 22:30   #101
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Originally Posted by twicky_kid
I'm sorry but if I felt that was true the skill would not have been changed. If the game was based on skill the other team should of had enough skill to identify that's an edge bomb. You should also have enough skill to know when edge is down that is priority #1 to take it down. Then sit on the ranger with interrupts so he can't drop it again.

I got killed by edge bomb 1 time in HA. My jaw hit the floor I smiled and said over vent "WTF WAS THAT." I was more amused and made my day more than anything. Before the range bug was fixed I've never been hit by it again. After the bug was fix eoe was free fame. Just let them drop the edge then run like hell out of range. The team kills themself then interrupt light of dwayna.

This skill kills noobs and that's it. Edge bomb is a one trick pony. When you get hit by it once you won't forgot how to beat it. If you keep losing to it that's a lack of your own skill.

In HA edge bomb is fair game. Its simple to beat.

In AB just kill the spirit (which takes about 3 hits for most classes) and make it so you cannot die before the match starts.

There was simple fixes that could have been done to make the skill useful in the game. As it is now I'd still bring it but its just about scewed.
In the Hall of Heroes every team is going to be in range because the area around the altar is so small. It is not just a matter of killing the spirit when you are holding halls against iway, it most likely is surrounded by traps, there are probably 2-6 other spirits from other rangers and ritualists up and 16 people trying to kill you, its not just a matter of leisurely walking to it and killing it. Even then, the ranger that layed it has Oath Shot so he will lay another in a matter of seconds. It takes a lot of coordination to find it among a sea of red names around you and kill it in time.

EoE now takes some skill to actually use! You have to use other skills in order to damage them slightly! This skill was abused and hindered PvP, if dont believe me then type 'EoE' in the search on this forum and read a few dozen pages of its imbalance.
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Old Aug 18, 2006, 11:00 PM // 23:00   #102
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Originally Posted by perfect
In the Hall of Heroes every team is going to be in range because the area around the altar is so small. It is not just a matter of killing the spirit when you are holding halls against iway, it most likely is surrounded by traps, there are probably 2-6 other spirits from other rangers and ritualists up and 16 people trying to kill you, its not just a matter of leisurely walking to it and killing it. Even then, the ranger that layed it has Oath Shot so he will lay another in a matter of seconds. It takes a lot of coordination to find it among a sea of red names around you and kill it in time.

EoE now takes some skill to actually use! You have to use other skills in order to damage them slightly! This skill was abused and hindered PvP, if dont believe me then type 'EoE' in the search on this forum and read a few dozen pages of its imbalance.
What are you talking about its easy to dodge. You have your team bum rush them. Then when you see the swirling Monster above the ranger you run like mad. By that time they are in sac mode but you are out of range.

As for IWAY it works against them just as much helps them. They only have a 2 heal party necros for healing. Once you start rolling the team they drop like flies because of edge.

As I said before its your own lack of skill that you cannot beat it.
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Old Aug 18, 2006, 11:20 PM // 23:20   #103
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Originally Posted by Theus
Oath Shot.Read up on it.

shut down the oath shotter? kill eoe if its up?


oh yea, i heard whining takes more skill than doing those.

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Originally Posted by lishi
Killing EoE in a classing Hoh situation is a probrem ,

the monks are under heavy stress the warrior have to overstend ever 25 second going trought traps and angry iway player to kill it just to find themself clipped , blind and then dead unless monks go out of wards and find themself overextended, a elementalist can do it more easly but still it can spammed ever 25 second + casting.
the problem is that people who enter the HA ignore the fact that a character from their enemies might have EoE on his skill bar, will just watch themselves being bombed, go to forum and whine that eoe is overpowered and they cant do anything about it. how about dedicating a few of your classes to monitor the oathshotter and kill eoe instances?

see, Not preparing for it is not the game's problem. It's the players' problem.

Last edited by tomcruisejr; Aug 18, 2006 at 11:31 PM // 23:31..
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Old Aug 18, 2006, 11:25 PM // 23:25   #104
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I just love it how Anet listens to PvP more than PvE :| i mean dont' get me wrong i think EoE is fine either way, post nerf or not, but still, why does PVP get everything they request for but PVE just gets the nerfs to HELP PvP... meh oh well i'm fine with that i guess... i'll let ANET do their thing and i'll just adept like i always do
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Old Aug 18, 2006, 11:25 PM // 23:25   #105
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Originally Posted by perfect
EoE now takes some skill to actually use!
Im sorry but more like eoe is compltetly useless now. If u can get someoen down to 90% hp, i dont think u need eoe to finish them off. In pvp, this would usu be done by a quick spike in dmg (lightning orb, evic, etc.) In pve, the rodgart nuker does a much better job.
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Old Aug 18, 2006, 11:25 PM // 23:25   #106
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Originally Posted by Theus
Edge of Extinction was changed because people in the starting room of other teams in Alliance battles cast Edge of Extinction, and suicided themselves to deal damage to other teammates,in which they did enough to kill and score points for the other team.

And,I'm sorry,but if you require EoE to be good at PvE,You Really..Really..REALLY suck at this game.It's PvE.Static AI.No difficulty at all.
Yes you required EoE for an EoE BOMB! It's not like everybody used EoE in every facet of PvE play. It was just the fact that they nerfed it, basically cuts out a few of the builds revolved around the skill. Which sucks, becuase I have several things to farm and they all get quite annoying after awhile. It's fun to try new things. EoE bombing was something you could do if you needed some skill points. Something you did just because it was insanely fun to do/watch.

It wasn't overpowered, and it's quite ghey if you ask me that they decided to nerf it while leaving things like IWAY free.
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Old Aug 18, 2006, 11:30 PM // 23:30   #107
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Originally Posted by tomcruisejr
shut down the oath shotter? kill eoe if its up?


oh yea, i heard whining takes more skill than doing those.



the problem is that people enter the HA, ignoring the fact that some character from their enemies will have EoE on his skill bar. Not preparing for it is not the game's problem. It's the players' problem.
Agreed.

Even if they use oath shot and put it back up, it's not like you couldn't just whipe it out again.

And I think this goes hand in hand with me being mad that they nerfed it. It's very counterable, which makes it that much more annoying that they decided to give it the nerf bat.
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Old Aug 18, 2006, 11:53 PM // 23:53   #108
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i dont like the update. i dont farm with eoe but i some areas wen you are skill capping and that u have to go through a mob of 15+ monsters its pretty usefull(you can find one of those group out of the outpost before unwanking warters(kursik).in pvp it was anoying sometimes but it was fun to see.
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Old Aug 19, 2006, 12:03 AM // 00:03   #109
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Quote:
Originally Posted by tomcruisejr
the problem is that people who enter the HA ignore the fact that a character from their enemies might have EoE on his skill bar, will just watch themselves being bombed, go to forum and whine that eoe is overpowered and they cant do anything about it. how about dedicating a few of your classes to monitor the oathshotter and kill eoe instances?

see, Not preparing for it is not the game's problem. It's the players' problem.
Good idea killing the spirit if it's on the other side, but, I'd like to know how you kill eoe when your side puts it up? I'm unsure of how in ab it was possible to not be affected by it when your own side was killing you.

Like I said earlier, I understand the nerf and it has affected my pve beastmaster, never used it for farming cause I don't farm with my ranger.
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Old Aug 19, 2006, 12:21 AM // 00:21   #110
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Originally Posted by lg5000
Good idea killing the spirit if it's on the other side, but, I'd like to know how you kill eoe when your side puts it up? I'm unsure of how in ab it was possible to not be affected by it when your own side was killing you.
Aspenwood battle wise, they shouldve changed the 3 Key NPCs and the gate guardians to other race. problem solved.

Last edited by tomcruisejr; Aug 19, 2006 at 01:50 AM // 01:50..
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Old Aug 19, 2006, 12:30 AM // 00:30   #111
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Quote:
Originally Posted by Ulivious The Reaper
I just love it how Anet listens to PvP more than PvE :| i mean dont' get me wrong i think EoE is fine either way, post nerf or not, but still, why does PVP get everything they request for but PVE just gets the nerfs to HELP PvP... meh oh well i'm fine with that i guess... i'll let ANET do their thing and i'll just adept like i always do
I assure you, this decision was not based on PvP or PvM alone, but rather, both played a significant roll in the change. I can also say, from personal experience and observation, we listen to both sides of the spectrum without bias.
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Old Aug 19, 2006, 12:40 AM // 00:40   #112
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One of the Dev's proberbly ran in to an EoE bomb when doing PvP so now the nerfbat comes out. Never mind coming up with a solution that solves the AB problem, it's easyer to just nerf it across the board.

Could you send a Dev to play in Granit Citadel or Elonias Reach, perhaps then the Bot's get nerfed aswell
Oh sorry forgott thats against NC-Soft policy,

Last edited by Stockholm; Aug 19, 2006 at 01:00 AM // 01:00..
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Old Aug 19, 2006, 12:52 AM // 00:52   #113
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UmUm, You know where the biggest gold deposits are and the best drops are umum.It would be nice if you made it nice for the players who bought this game instead of ruining it for them.
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Old Aug 19, 2006, 12:53 AM // 00:53   #114
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Originally Posted by Stockholm
Never mind coming up with a solution that solves the AB problem, it's easyer to just nerf it across the board.
EoE was not changed simply because of Alliance Battles. That was one reason among many.
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Old Aug 19, 2006, 01:20 AM // 01:20   #115
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Originally Posted by tomcruisejr
AB wise, they shouldve changed the 3 Key NPCs and the gate guardians to other race. problem solved.
I nominate you for Arenanet staff.

Reguardless, I think it's retarted to nerf a pretty useful skill simply because people were abusing it in AB.

Ok, here's the thing. Yes, EoE grawl bombing might have been an exploitation of the skill. However, they did numerous things to attempt an almost "mini nerf" on it. Firstly, they had the AoE nerf, secondly they messed around with the distance of the spirit.

And yet people had found a way to adapt and change which people seem to be telling everybody to do. Thing is, EoE bombers have already adapted twice to it. TBH, this nerf makes me think less of Anet.
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Old Aug 19, 2006, 01:41 AM // 01:41   #116
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Originally Posted by twicky_kid
What are you talking about its easy to dodge. You have your team bum rush them. Then when you see the swirling Monster above the ranger you run like mad. By that time they are in sac mode but you are out of range.

As for IWAY it works against them just as much helps them. They only have a 2 heal party necros for healing. Once you start rolling the team they drop like flies because of edge.

As I said before its your own lack of skill that you cannot beat it.
Why dont you read my post properly, I said Hall of Heroes, not any other map that leads to it or PvE. I am aware of how easy an edge bomb team is on any map and how to identify them and stop them. Im talking about holding Halls and even though you are holding out well the Iway team drops an EoE and simply kills everyone on the map, the map is so small you cant run away.

I also saw Iway use EoE today in halls, the edge bomb went off and killed about 17 ppl but 1 team quickly ressed and captured the altar, this fix to EoE is a godsend and Anet did nt even nerf it beyond usage.


Perhaps try holding halls or reading posts thoroughly.
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Old Aug 19, 2006, 01:49 AM // 01:49   #117
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And somehow with all those people, no one noticed EoE is up and go kill the spirit in several hits...
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Old Aug 19, 2006, 01:52 AM // 01:52   #118
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Originally Posted by Phoenix Ex
And somehow with all those people, no one noticed EoE is up and go kill the spirit in several hits...
and go to forums and tell everyone that A.NET didnt do shit on EoE coz EoE bombs still happen.

nerfs spare skill-less people.
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Old Aug 19, 2006, 02:00 AM // 02:00   #119
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Originally Posted by Age
UmUm, You know where the biggest gold deposits are and the best drops are umum.It would be nice if you made it nice for the players who bought this game instead of ruining it for them.
What the hell are you saying, this is Anet!
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Old Aug 19, 2006, 02:01 AM // 02:01   #120
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Quote:
Originally Posted by Legendary Shiz
Reguardless, I think it's retarted to nerf a pretty useful skill simply because people were abusing it in AB.
Right above in red letters...
Quote:
Originally Posted by Andrew Patrick
EoE was not changed simply because of Alliance Battles. That was one reason among many.
Quote:
Originally Posted by Legendary Shiz
Ok, here's the thing. Yes, EoE grawl bombing might have been an exploitation of the skill. However, they did numerous things to attempt an almost "mini nerf" on it. Firstly, they had the AoE nerf, secondly they messed around with the distance of the spirit.
Alright, since everything revolves around Grawl farming (or every change purposely affects Grawl farming) in a negative way, explain this one to me: "Fixed a bug in the appearance of the intoxication effect."
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